Quiver is a great app that has lots of Educational options to relate to themes in the classroom |
Follow the journey of a teacher exploring incorporating digital technology in the classroom throughout the whole school
Sunday, 11 October 2020
Augmented Reality and Virtual Reality
Monday, 14 September 2020
Animation
Some of us had a go at using green screen with an iPad
Using a book as a background was great- using small plastic toys and pieces were easy to work with.
Retelling a well known story using paper characters was very effective
This lego animation was exactly the same as the storyboard so we were able to follow it easily.
Working with lego and plasticine worked well
It was important to get the camera set up perfectly so it would only capture the scene.
All of the animations turned out really well and were all very different. The class were very proud presenting and sharing them to the class as well as others throughout the school. Adding the title and credits at the end was a nice touch that some of them did if they had enough time.
Thursday, 10 September 2020
Scratch - Coding, using video sensing
Sunday, 6 September 2020
Code Spark App
This is the progression lesson from the unplugged lesson on algorithms and using arrows to guide the Kid bots around the grid.
We discussed what we did last time and looked at how we needed to use the directional arrows to guide the Detective to the donuts!
We had lots of fun using the touch screen TV as well.
Tangram Puzzles
The Junior Classes began their lesson looking at Tangram Puzzles.
The objective was looking at decomposition- realising that problems are made up of small bits. They worked together to make a new pattern using all of the shapes. The tricky part was getting the shapes back into the square again. It took lots of resilience and collaboration.
Sunday, 26 July 2020
Virtual Reality and CoSpace
The Senior classes have been working on creating a scene with animals. The Junior school are doing a topic based theme about animals and the rain forest.
Once they had chosen their theme they researched some key facts about animals which they entered as information into their environment. Adding animation, sound and movement through coding made their spaces interesting and appealing for a young audience to view.
Seeing their spaces come to live through the VR gave them a real buzz to see all of their hard work come to life.
Sunday, 12 July 2020
Unplugged Junior Lesson
This involved giving clear and precise instructions to see if their partner was able to build the same object out of lego as them. They learnt that sometimes what they thought was a clear instruction was not! They began to understand that it was important to be precise with the size, colour and shape and the position that each lego needed to go. We had mixed results but each time they got better. They also needed to listen very well!
We could see where we went wrong and debugged.
This team had success and worked well together listening and following instructions.
Coding the Plushie
We discovered that some of our instructions were not clear to follow
It was easier when we used arrows and showed direction.
Tuesday, 30 June 2020
Animation
They used a story board to draw their plan for their story.
Tuesday, 24 March 2020
Creating bookmarks by following instructions
Using googly eyes and cutting out our parts for the face worked better as than drawing freehand.
Amaz-ing
Marble Maze- Cognitive skills Steps to making the Marble Maze First we created a base for our maze. We created some concentric circles ins...
-
Today I taught a group of Year 7/8 students. To extend on the work we had been doing on taking photos and videos we combined these to crea...
-
The QR code scavengar hunt I have been playing around with QR codes for a few years and really liked the concept of them but always struggle...
-
Ipads in the classroom I am quite a big fan of using ipads in the classroom for educational purposes. I really don't expect it to rep...